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Prop Entities include many interactive and destructible objects such as power cores, switches, and reactors. They are one type within the Entities category.

Subtypes[]

Mine[]

Unused.

Container[]

Unused.

Power Core[]

ReactorCore.pngA destructible power core.
Invulnerable: If True, the power core is shielded and cannot be damaged.

Reactor Om[]

ReactorOm.pngThe Reactor used in the Outer Moons levels. It is 8 units tall and roughly 4 units wide. Destroying it will start the self-destruct sequence.
Invulnerable: If True, the reactor cannot be damaged, although no shield is shown.

Reactor Tn[]

ReactorTn.pngThe Reactor used in the Titan levels. It is 12 units tall and roughly 4 units wide. Destroying it will start the self-destruct sequence.
Invulnerable: If True, the reactor is shielded and cannot be damaged.

Switch Timed[]

Unused.

Switch Toggle[]

Unused.

Switch Onetime[]

A destructible red button.

SwitchOn.png Active

SwitchBroken.png Destroyed

Force Field[]

An impassible 4x4 unit force field.
Invulnerable: If True, the force field is 6x6 units instead.

Force Field Alien[]

An impassible 8x6 unit force field. Works similar to the Force Field entity. It has a different visual effect, and a different buzzing sound effect.
Invulnerable: If True, the force field is 12x8 units instead.

Cryotube[]

A survivor that can be rescued. Recovering all cryotubes in a level awards an Upgrade Point.
Index: Used to look up the name of the survivor inside the cryotube. Cryotube names should be listed in the level's story text. Each cryotube in the level should have a unique index.

Cryotube Empty[]

Emlight Om1[]

An emergency light. When active it flashes red.

An interesting fact is that this entity does not require any triggers: Triggering either a normal/boss lockdown, or the level's self destruct sequence activates ALL entities in the level simultaneously.

Kinetic Field[]

Unused.

Teleporter[]

Ec Grate[]

Particle effects for an energy center. It generates particles moving in the direction in which the entity faces, covering roughly a 4x4x2 unit volume.

Ec Entrance[]

A 4x4 unit yellow wall used to mark entrances of an energy center.
Invulnerable: If True, the wall is 6x4 units instead.

Monitor Om1[]

A destructible monitor.
Index (0-5): Changes what the monitor displays.

MonitorOm1Index0.jpgMonitorOm1Index1.jpgMonitorOm1Index2.jpgMonitorOm1Index3.jpgMonitorOm1Index4.jpgMonitorOm1Index5.jpg

Index # Message
Index0 EMERGENCY

Survivors: Report to Cryo-Shelters

Index1 ALERT!

Survivors in stasis requesting pickup

Index2 DANGER

Operator Malfunction Survivors: Report to Cryo-Shelters

Index3 WARNING

Self-Destruct Sequence Initiated

Index4 ALERT!

Survivors requesting pickup

Index5 SURVIVORS:

Report to Cryo-Shelters

Monitor Om2[]

A destructible monitor.
Index (0-5): Changes what the monitor displays.

MonitorOm2.jpg

Index values correspond to the same display as Monitor Om1

Monitor Om3[]

A destructible monitor.
Index (0-5): Changes what the monitor displays.

MonitorOm3.jpg

Index values correspond to the same display as Monitor Om1

Monitor Secret1[]

Monitor Secret2[]

Monitor Tn1[]

Unused.

Monitor Tn2[]

Unused.

Monitor Tn3[]

Unused.

Fan Om1[]

A 4x4 unit fan.
Index: Changes how fast the fan spins. 0 is off, 1 is slow, 2 is normal.

Fan Om2[]

An 8x8 unit fan.
Index: Changes how fast the fan spins. 0 is off, 1 is slow, 2 is normal.

Fan Tn1[]

A 4x4 unit fan.
Index: Changes how fast the fan spins. 0 is off, 1 is slow, 2 is normal.

Fan Tn2[]

An 8x8 unit fan.
Index: Changes how fast the fan spins. 0 is off, 1 is slow, 2 is normal.

Fan Tn3[]

Unused.

Fan Tn4[]

Unused.

Fan Tn Corner[]

Unused.

Reactorturret Tn[]

ReactorturretTn.png A wall-mounted turret that shoots Plasma Core blasters. They get disabled after the self-destruct sequence is activated.

Alien Power[]

A special power core that responds only to the Thunderbolt, Lancer, or Vortex. Activates when "destroyed".

Alien Switch[]

Special switches that respond only to the Thunderbolt, Lancer, or Vortex. Use with Alien Door Link to make these switches open a door. The opened doors gets closed after the switch depletes its charge.

Alien Warp[]

A warp portal. When activated (using the Activate Alien Warp script), entering it ends the level.

Alien Stasis[]

Decoration meant to be used with enemies in stasis.

Alien Container[]

A destructible container which drops random powerups.

Alien Socket[]

Reactor Om16[]

Mp Camera[]

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