Reflex

The Reflex is a primary weapon with high rate of fire and projectiles that can ricochet off surfaces. When upgraded ricochets will start tracking enemies. In multiplayer Reflex is a modified version of the Base version.

Base: Alternate-firing bouncing energy shots. Uses .25 Energy per shot.

Plus (+): Shots redirect towards nearby operators by up to 25 degrees

Rapid Fire (RF): Higher rate of fire (~30%)

Long (L): Shots fly farther (~40%), bounce more (up to 4 times), and redirect up to 45 degrees

Additional Details
AN EXPERIMENTAL ENERGY PROJECTILE THAT PROVED FAR MORE EFFECTIVE IN DESTROYING EXPENSIVE EQUIPMENT THAN IN MINING APPLICATIONS. TENSIONS BETWEEN JOA AND CRONUS FRONTIER ENGINEERING TEAMS REACHED AN ALL-TIME HIGH AFTER THE CYCLONE PROJECT WAS ANNOUNCED AS A REPLACEMENT FOR THE REFLEX. CRONUS FRONTIER HAS SINCE HAD SEVERAL INQUIRIES ABOUT POSSIBLE MILITARY APPLICATIONS FOR THE REFLEX.